Release Weekend Hotfix Round 2! v1.0.2


Hey guys, so we didn't fix enough stuff so here are MOAR FIXES.

ADDITIONS

  • Added translucent versions of the player and enemies to better see the character if view is obstructed.

ADJUSTMENTS

  • Levels now fade out faster on restart and exit to menu.

FIXES

  • Fixed a bug where you could move off of a mover tile early and get stuck where you were previously.
  • Fixed a bug where if you landed on a nonactivated exit tile with zero health, game over would not trigger.
  • Fixed a bug where an enemy with 99 health would sometimes spawn in World 3's levels.
  • Enemies no longer follow a directional arrow tile into an empty / non-walkable space.
  •  Fixed a gamebreaking bug where game over would trigger if you picked up a crystal too fast at 0 health.
  • Fixed a bug where game over happens without any UI showing and requires you to force close the game.

Files

stopDrop. - Windows - v1.0.2 69 MB
Jul 12, 2020
stopDrop. - Linux - v1.0.2 71 MB
Jul 12, 2020

Get stopDrop.

Buy Now$1.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.