Release Weekend Hotfix Round 2! v1.0.2
stopDrop. » Devlog
Hey guys, so we didn't fix enough stuff so here are MOAR FIXES.
ADDITIONS
- Added translucent versions of the player and enemies to better see the character if view is obstructed.
ADJUSTMENTS
- Levels now fade out faster on restart and exit to menu.
FIXES
- Fixed a bug where you could move off of a mover tile early and get stuck where you were previously.
- Fixed a bug where if you landed on a nonactivated exit tile with zero health, game over would not trigger.
- Fixed a bug where an enemy with 99 health would sometimes spawn in World 3's levels.
- Enemies no longer follow a directional arrow tile into an empty / non-walkable space.
- Fixed a gamebreaking bug where game over would trigger if you picked up a crystal too fast at 0 health.
- Fixed a bug where game over happens without any UI showing and requires you to force close the game.
Files
stopDrop. - Windows - v1.0.2 69 MB
Jul 12, 2020
stopDrop. - Linux - v1.0.2 71 MB
Jul 12, 2020
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stopDrop.
A minimalist survival puzzle game where you must find the exit and be the last one standing.
Status | Released |
Publisher | |
Author | Krassenstein |
Genre | Puzzle, Survival |
Tags | 2D, Casual, Isometric, Minimalist, Pixel Art, Singleplayer, Turn-based, Turn-based Strategy, Unity |
Languages | English |
Accessibility | High-contrast |
More posts
- Map Editor Patch - v1.1.0!Jul 24, 2020
- Release Hotfix v1.0.1Jul 10, 2020
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